Hooked up protected versions of Alligator hunt, Touch & Go, Maniac Square in Gaelco2 Hardware.Fixed inputs for Nayade Resistance and Crazy Buggy on MSX.Fixed Archery level in Konami's '88 Games.Added define to log ram usage in src/burn/burn_memory.cpp.Fix DAC(psg) sounds in Afterburner II Megadrive.Games using flag BDF_16BIT_ONLY are no longer 1-frame behind emulation, other projects using FBAlpha please take note (see intf/video/vid_interface.cpp).Port Z180 Core from MAME and create FBAlpha-style cpu interface.Fix Palette Viewer for games with BDF_16BIT_ONLY flag.Fix for replays desynching with games that use SRAM/NVRAM.Fix Robocop2 ending credits scrolltext (8x8 offset masking).Fix PGM Arm7 crash on 64bit systems w/theglad, kov*.Fix music hangs in Sonic 3 when Sonic is underwater (Z80 timing).Fix freeze with Desert Strike on Megadrive.Flickery separator line in VS mode on Sonic 2 and 3. Improve 68k timing for Megadrive, fixes.Fix crash with NBA Jam Tournament Edition on Megadrive.Fixes lead and percussive guitar sounds in Mega Turrican's intro.Create new interface and port eke-eke's high quality ym2612 core from Genplus-gx.Parents Only option for driver icons (for systems that have problems with driver icons).Z80 Core, small improvement to vector handling.Fix dac sounds in Ultimate Mortal Kombat 3 Trilogy hack.Fix a few video bugs and state issues in "The Lost Castle in Dark Mist".If "Use Zipnames" is selected, type in the romset name or a subset of it. Whatever you are searching for - just leave out the space. This search is when you type at the game list (not the search box) for example: to get to "Super Cobra" really fast, type "superco" - or - "doublew" for "Double Wings". Improve incremental search in the game list.Fix incremental search and sort alphabetically w/"Use Zipnames".Fix state issues with Slap Fight/Tiger Heli.Here's the new stuff Fixes and new features There are many new drivers thanks to the hard work of iq_132 and dink. Too long since the last release, and lot's of new stuff so time for a new release. It was better than I could manage with the conventional dats.Posted by barry on 28 April 2018 at 18:16:20 Thank you again for the time it took to weed/thin it out at least a little. (in my limited knowledge of it)Īnyhow, im carrying on. By the time i get this right, I dont want to have to revisit it again - but with arcade emulation, it seems like you dont have a choice. I put a huge amount of work into my emulation setup and I actually want to enjoy it. I dont mind missing out on new games that have support added nearly as much as i'd mind a game no longer working due to some kinda structural change. All that worries me now is the way that apparently, romlists still update on games from decades ago. Ive spun my wheels from dawn till dusk yesterday, copying, pasting, backing up, eviscerating, and rebuilding a set over and over trying to get it right. 44 set and turn it intoĬ) no foreign games (as far as non english/not released in the states) its suited me just fine for all conventional emulation thus far (some more than others) but Arcade is an ENTIRELY different beast. I'm brand spanking new to arcade emulation - and I have a completionist, but perfectionist OCD compulsion. Just registered to say thank you for this.
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